scythersergeant: by aIientooru @ twitter (Default)
[personal profile] scythersergeant
Player name: Star
Contact info:[personal profile] crumblingpastries [plurk.com profile] starlitsunset
Other characters currently played:
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Character name:
Shinoa Hiiragi
Age: 16
Canon:
Owari no Seraph
Canonpoint:
End of Chapter 41- she leads her team out of the chaos of the fight at Nagoya, but blacks out after.
Background:
Link

Personality:
At first glance she’s one fit to be in-charge –knowledgeable, emotionless except for a cutting sarcasm, wielding a composure and authority that’ll make even adults defer to her. She comfortably speaks in a businesslike manner to those around her and refuses to tolerate bad attitudes, regardless of the other’s seniority relative to her. She’s also seen to be direct with Commander Guren Ichinose, her superior, even occasionally toeing the line towards informality or disrespect. It ought to be noted that much of that confidence is only a surface-level polish gotten through her association with the ruling Hiiragi family; she gets her way when dealing with people around her rank because of her family name and the power behind it. This then fuels her confidence in self-conduct, since she knows she has control. When it comes to officials more powerful than Guren- i.e. the rest of her family- she’ll be much less self-assured, and far more careful out of wariness. In foreign situations where she has no family leverage, she’ll react similarly.

With her few peers she’s playfully mischievous, with a tendency to tease mercilessly and even play pranks for her own amusement. Somewhat hypocritically, you’re not allowed to make fun of her, because she’s In Charge. Shinoa has a bit of a petty streak in this way, and teasing her can get her angry at you. She tries to be ‘cheerful and easy-going’ around friends, though her emotional expression can be socially awkward. Sometimes she’s too robotically hesitant, sometimes her cheerfulness can just seem silly. Sometimes she crosses the line of what’s acceptable between friends with her teasing. With her upbringing giving very little room for her to socialize and express herself normally, she’s still figuring a lot of things out.

This playfulness and temper is usually reserved for trusted friends, however. To most people she’s young Sergeant Hiiragi, calmly proving her competence despite her age.

While she seems to know what she’s doing, her easy confidence in making decisions can veer into recklessness when dealing with real people and real danger. This is usually how her inexperience shows- raised primarily in sheltered detachment from actual combat, the reality of deployment in a war has hit her hard. She’s made mistakes on the battlefield that have been received with harsh judgement, and even mishandling the ultimately-beneficial move of protecting a vampire (as good as a teammate’s family, but still technically an enemy) has cost the lives of fellow soldiers. It’s sobering, even scary, and she still has no good way to take responsibility other than guilty silence. Shinoa wants to do better, though, and is prepared to take criticism in this area. Or at least try to. (The people she works with are usually not nice about it.) For all her wits the events of canon have shown her that she has a long way to go if she wants to protect and lead her teammates competently.

Raised in a family rife with cutthroat power struggles and a distinct lack of goodwill, she doesn’t have a very good understanding of familial loyalty. It doesn’t help that her sister had been too engrossed in her projects before her death, never giving Shinoa a taste of what it was like to have a sibling at all, or that Shinoa’s father never paid attention to her in favor of grooming her sister as his heir. After her sister’s death, she went along with the family’s estrangement of her, almost proud to stay a comparatively low-ranking sergeant and out of the Hiiragi circles.

It was through this family life that Shinoa developed her usual stoic demeanour and sharp wit, learning from the loveless atmosphere of her household and adopting the philosophy that the world was a dog-eat-dog one. Before bringing her squad into the picture, Shinoa is someone whose first reaction to people is a clinical assessment, regarding strangers with the cool detachment off an officer assessing soldiers. Empathy and emotional connection is not intuitive to her. This makes some unorthodox notions unusually easy to accept for her- for example, she sees nothing wrong with housing a dangerous military training facility underneath a school with innocent children, and even considers it inevitable due to scarcity of useable land in her time.

Her squad in her homeverse’s military are some of the first to develop a proper friendship with her. Originally intending to simply train a team into proficiency, having people actually rely on and support her had been both gratifying and eventually inspiring. Most of all being one Yuichiro Hyakuya, who’s literally willing to die (and has tried several times) for his loved ones; it’s a bewildering counterpoint to how the Hiiragis have no qualms turning on each other for power, and after seeing the same fierce protective desire from Yuichiro’s family she’s decided she prefers it. The feeling of caring for the wellbeing of another confuses her when she herself feels it, but its manifestation in her team – and in Yuichiro’s noble stupidity –is something she thinks she likes, much more than the cold political games her family plays.

After finding friendship a very pleasant experience Shinoa is someone willing to give it –and all its curious traditions like high-fives and sleepovers –a try with more people. It seems like a very exciting thing. (As long as those people are not an immediate threat to her person and allies. She wishes for more friends, but in practice she’s still reserved about acting on it. Old habits of caution die hard. )

War is more complicated than she bargained for, honestly, and while she’s half-fumbling through all the chaos on the battlefield trying to stay on top of the situation Shinoa’s adopted her squad’s principle rule as her own - family takes care of family. She used to be proud of her army’s cause- to stamp out the dangerous vampires- but recent events, such as their leader (and her half-brother) being completely insane and just as dangerous, has wavered her stance on the matter. Even her old commander Guren, whom she respects despite her occasional shows of cheek, has some answers she wants clarified on what he’s been keeping from his men. But protecting the people you’re fighting alongside with is enough of a good idea for her.

Wish:
“I wish I was strong enough to know what to do.” Shinoa makes this wish in the middle of the chaos of the Seraph awakening at Nagoya Airport, watching her half-brother sacrifice the lives of countless soldiers in order to control a Seraph. This is quite a crisis moment for her both literally – her team is in danger and from their own army leader to boot –and conceptually, as she realized she as team leader had led her friends into a trap. As someone related to the perpetrator of this massacre, she feels the additional guilt of not finding out about the plan or doing anything to stop it earlier. And now, she has no idea what to do now that her military’s own leaders are turning against her. Desperate and still reeling from events, when Kyuubey appears to her Shinoa wishes to know how to lead her team out of this in one. The wish makes her immediate leadership able to steer her team out of the conflict and to safety. Then, she was taken from her homeworld- she had also been hoping to be an effective long-term leader, but since she slipped up and left that out of the wording… … damn.

Additionally, the wish grants Shinoa more knowledge of the situation back at home, such as what the vampires and humans are respectively doing to prepare for their next confrontation. However, she’s now stuck here with no way to get the information to her team, rendering this useless.

Passive ability:
Whenever Shinoa decides on doing something or acquires a short-term goal (from anything as simple to getting groceries to wanting to defeat a witch), she’ll feel a compulsion to take certain actions, i.e. she’ll “know what to do”, or at least one way of doing it. This compulsion can be denied by her; it's up to her whether to act on it or not.

The route she’s compelled to take will result in her achieving the goal. For example, when fighting a witch she may suddenly want to leave her assigned position and station herself somewhere else- later in the battle she’ll discover this position enables her to attack the witch’s weak points. However, her compulsions only take one goal into consideration at a time and disregards other potential effects- leaving her assigned station may result in an ally getting hurt because she wasn’t there to back them up, or her new position may be dangerous and result in her getting hurt. For this reason, she still needs to analyse the route suggested to her for potential shortfalls, and thus sometimes her decision-making takes very long. It’s also impractical to rely on this when engaged in a close-quarters fight, because she doesn’t have the time to rationally think I need to dodge this and then make sure she’s not being prompted into using someone else as a meat shield.

This also doesn’t work with long-term goals. ‘I want to get back home’? Nah, no dice.

Active ability: She can project targets onto opponents that highlight their weak points, signalling to her and her allies where best to attack. (E.g. limb joints to inhibit movement, where a witch’s vitals are, etc.) The knowledge of where weak points are is largely intuitive, and the number of targets increase against an opponent she's been fighting for a longer time. At a start of a fight only minor weaknesses or parts allowing movement might be highlighted, and reusing the ability subsequently can reveal where the enemy's lifeforce sources from.

 This doesn’t do actual damage. Overall her powers are all non-offensive; she has to physically attack with her weapon to hurt things.

Weapon:
Large black scythe. It’s taller than her.

Sample: I hope this thread provides enough for a sample?
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scythersergeant: by aIientooru @ twitter (Default)
Shinoa Hiiragi

January 2017

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